Andrew Ermakov - Mascot Horror Pack

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Visit my profile for models that were not included in this sale, but are already sold at a reduced price.

TOP TIP FOR EVERYONE:
I create my projects in Unreal Engine 4.18, so you can easily use my characters in UE 4.19–5.xx projects. You can quickly transfer a character from my 4.18 scene to your own project, even in UE 5.7.

All my characters are built on the UE4 skeleton, since there’s an incredible number of existing animations for it — and you can easily retarget them to the UE5 skeleton later if needed.

Mascot Horror Pack parts preview:

"Mascot Horror 1" PREVIEW on YouTube: https://youtu.be/p-RXliZ3K0I

"Mascot Horror 2" PREVIEW on YouTube: https://youtu.be/H4ag9PL7kyA

"Mascot Horror 3" PREVIEW on YouTube: https://youtu.be/ShoKLBLgp5U

You can read the technical characteristics of the included products in the descriptions at the links:

"Mascot Horror 1" https://www.fab.com/listings/72e90cc4-e24d-4a54-9eda-966d08b9c32d

"Mascot Horror 2" https://www.fab.com/listings/79ca07b4-5cf9-41d8-96ce-0873f38f6fab

"Mascot Horror 3" https://www.fab.com/listings/c642f4c5-c293-48e8-8ea7-f37243f86999


Be sure to read below:

  • This Character rig is based on UE4 Mannequin skeleton. You can easily retarget to UE5.

The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.

I am always ready to help you and answer any questions

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