Andrew Ermakov - Decayed Ghoul, Zombie, Undead

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The model is loaded and works in Unreal Engine 5. The skeleton has a structure from Unreal Engine 4.

Video Preview on YouTube: https://youtu.be/dMtfGiPGc5k

Textures:

  • all texture map 4096x4096 (you can reduce the image size)

  • 2 skins of body

  • 13 textures

  • 4 materials

12 animations:

  • attack (x2)

  • walking (x1)

  • run (x1)

  • runback (x1)

  • idle (x2)

  • death (x1)

  • gethit (x2)

  • strafe L/R (x2)

Polycount:

  • verts 5628

  • tris 11231

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