Andrew Ermakov - Caveman, Ogre, Primal

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The model is loaded and works in Unreal Engine 5. The skeleton has a structure from Unreal Engine 4.

Video Preview on YouTube: https://youtu.be/WGNTkim5ii0

Textures:

  • all texture map 4096x4096 (you can reduce the image size)

  • 5 skins of body

  • 19 textures

  • 7 materials

10 animations:

  • attack (x2)

  • walking (x2)

  • idle (x2)

  • death (x2)

  • gethit (x2)

Polycount:

  • verts 6220

  • tris 10500

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