Andalia is a real time strategy game, playing in a fantasy setting akin to the one of Heroes of Might & Magic - series. This game features classical RTS - gameplay, but additionally has two parallel maps, the Overworld and Underworld.
I have worked on this game since November 2016. It was designed with manageability in mind and the quality of the assets was chosen so I could strike a needed balance between quality and quantity to eventually achieve the desired variety in environment, civilisations and resources.
Despite this I have become increasingly burned-out and this is why I’m now showing it to the Unreal Community to receive opinion and maybe aid.
There is a discord channel for anyone interested where you can discuss and download the game in its current state. I would love to receive input or even support in creating this game.