I am struggling with the concept of taking the following and applying it into blueprint:-
Storage.Float = New.Float AND Storage.Float
Is it perhaps I am looking at this the wrong way?
The concept is very much like a calculator.
When you press 1(New.Float) it stored into the Storage.float, Thus giving a New value including the old value.
In a calculator you dont do 1 + 1 , it just appends an additional value to the variable, thus making it 11.
There is a AND operator, however it only allows for bool values.
Actually old value should be multiplied by 10, since normally (:D) new characters are entered on the right of the string (as unit digit) don’t know what i’ve been thinking
Storage.Float=Storage.Float*10+New.Float