Like many others, I am in love with ancient buildings and structures around the world. I created this garden in two weeks and used some Ancient Achaemenid (500 BC) architectural elements in it. I had modeled the columns a few years ago for another project and the rest were modeled in the last two weeks. I modeled everything myself except the huge bearded man which is a scan made by Benoît Rogez and I would like to thank him for this amazing scan.
Hope you enjoy watching it. Like always C&C are most welcomed.
By the way as always, I am open to work and finding new artist friends �, so feel free to message me.
I created this project with these specs:
GPU: GTX 1650 Super 4GB
CPU: Intel i7 2700k
Ram:16 GB
Software: UE5, Quixel Megascans, Maya, Substance painter, Edius
6/18/2022
Music:
This beautiful music piece is made by Scott Buckley,I would like to thank him.
Wayfarer by Scott Buckley -www.scottbuckley.com.au
There are so many things I want to say about this. I want to compliment the sculpture details, the color choices, the lighting, the decision to incorporate living creatures- just all of it. Every aspect of this scene is so genuinely impressive and breathtaking. Especially how the garden isn’t falling apart from old age, that’s probably such a small thing to notice but the environment being in good condition made the entire scene so lovely to look at.
Hello JVAD3D, thank you very much for your replay. I am a Great fan from the Ancient Mesopotamia and Egypt Time! Have you perhaps a Link to the “Bearded Man”?