Ana Fashion Style animation inspired by Dolce&Gabanna

“Ana” is a second attempt to use mocap data from the iClone 8 content repository to produce a fashion video that was influenced by the Dolce & Gabbana video. The character was created in Reallusion Character Creator 4 and final rendered in Unreal 5.2


Posing for the camera. Lights used in the project Point Lights only.


Character lighting test in Unreal.

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Hi there @jameslee_films,

Hope you’re well and having a great week so far!

I feel like fashion modeling with Unreal can only get better with the improvements on fabric physics and materials. I can definitely see videos like this being used to showcase a new line. The ingenuity for this is spectacular. :slight_smile:

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