An unreal process has crashed

Hey there @GuiAzis! So whenever you start seeing memory location errors pointing back to DX12 scripts, it’s usually pointing to driver issues. These can be caused by a myriad of things, be it needing to update drivers, sometimes downgrade them to studio drivers, sometimes it can be an overlay/performance tool like Rivatuner, Shadowplay, or MSI afterburner, you may need to go into your GPU’s software and reset it to defaults.

If you have an Nvidia graphics card, head over to the control panel and reset global to defaults.

If that fails, a thread with other possible workarounds:

Let me know how it goes!