An Unreal process has crashed in unreal engine 5

It shows the following error:

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Assertion failed: !bInstancedStereoEnabled || (bInstancedMultiViewportEnabled || bMobileMultiViewFallback) [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\StereoRenderUtils.cpp] [Line: 125] If ISR is enabled, we need either multi-viewport (since we no longer support clip-distance method) or MMV fallback (which uses vertex layer).

UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll

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Same issue when just creating and starting a new VR template project (with Meta XR plugin installed). Didn’t have issue in UE 5.3, got issue on UE 5.4.4.

Greetings @Yilong123456 and @huulong

Welcome back to the Unreal Engine Community Forum! If you’re running into this issue I’d try going into your DefaultEngine.ini and changing“vr.InstancedStereo=True” to “vr.InstancedStereo=False” and test again. Let me know if that fixes it for you. Thanks!

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Greeting @FrostyJas, Your suggestion worked for me. Many Thanks

Awesome! I’m glad you got it working!