Hi, I’m trying to build UE full source.
My steps are,
- Install [ Windows 10 - 64bit ].(No upgrade. Clean install)
- Install [ Visual Studio 2015 Community ].
- Clone [ UnrealEngine ] from GitHub.
- Execute [ Setup.bat ] in UnrealEngine folder.
- Execute [ GenerateProjectFiles.bat ] in UnrealEngine folder.
- Try to open [ UE.sln ] in UnrealEngine folder.
- An error always occurs. No choice but to close the solution.
I checked sources several times, I found a source that cause.
UnrealEngine\Engine\Plugins\Runtime\TwitchLiveStreaming\Source\TwitchLiveStreaming\TwitchLiveStreamingModule.h
Content is simple.
#ifndef WITH_TWITCH
#error Expecting WITH_TWITCH to be defined to either 0 or 1 in TwitchLiveStreaming.Build.cs
#define WITH_TWITCH=1 // For IntelliSense to be happy
#endif
Problem is only “equal” keyword.
#define WITH_TWITCH=1 => error occurs on open solution.
#define WITH_TWITCH 1 => no problem on open solution.
#define WITH_TWITCH => no problem on open solution.
But, second problem is that the solution build to fail because “twitchsdk.h” file is not found .
I try to download twitch sdk, but it’s project is closed now.
How to build UE 4.10 solution perfectly? tell me anybody…