an error I just cant fix in UE5

every time I try to cook my game I get these errors
LogObj: Error: LoadConfig (/Script/IOSRuntimeSettings.Default__IOSRuntimeSettings): import failed for MinimumiOSVersion in: IOS_12
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: Controller->GetModel() == DataModel [File:D:/build/++UE5/Sync/Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceBase.cpp] [Line: 1144]
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x00007ff81bf7a3db UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff81bf8b2eb UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff81bf8a3d6 UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff86a0f9709 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff86a12acdb UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff86a0f953c UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff86a26c8e9 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff86a261537 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff86a27a3e6 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff86a27907a UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff86a2796e0 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff81ad0cb99 UnrealEditor-UnrealEd.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff81ad17f31 UnrealEditor-UnrealEd.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff81ad02dcf UnrealEditor-UnrealEd.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff86a71811c UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff616d8c14e UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff616da0b2c UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff616da0c0a UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff616db573d UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff616db86ba UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff90dd07034 KERNEL32.DLL!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff90eb82651 ntdll.dll!UnknownFunction []
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Handled ensure: ===
PackagingResults: Error: Ensure condition failed: Controller->GetModel() == DataModel [File:D:/build/++UE5/Sync/Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceBase.cpp] [Line: 1144]
PackagingResults: Error: Stack:
PackagingResults: Error: [Callstack] 0x00007ff81bf7a3db UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81bf8b2eb UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81bf8a3d6 UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a0f9709 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a12acdb UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a0f953c UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a26c8e9 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a261537 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a27a6ae UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a27907a UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a2796e0 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a33ee5f UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a33f0a6 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a3554b0 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a373cde UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a19d216 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a1c001c UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7755a910e UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7755a095c UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7755a0c0a UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7755b573d UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7755b7a3e UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff90dd07034 KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff90eb82651 ntdll.dll!UnknownFunction []
PackagingResults: Error: end: stack for UAT
PIE: Error: Blueprint Runtime Error: “Accessed None trying to read property ref”. Blueprint: bad Function: Execute Ubergraph Bad Graph: EventGraph Node: SetActorRotation
PIE: Error: Blueprint Runtime Error: “Accessed None trying to read property ref”. Blueprint: bad Function: Execute Ubergraph Bad Graph: EventGraph Node: SetActorRotation
PIE: Error: Blueprint Runtime Error: “Accessed None trying to read property ref”. Blueprint: bad Function: Execute Ubergraph Bad Graph: EventGraph Node: SetActorRotation
PIE: Error: Blueprint Runtime Error: “Accessed None trying to read property ref”. Blueprint: bad Function: Execute Ubergraph Bad Graph: EventGraph Node: SetActorRotation
PIE: Error: Blueprint Runtime Error: “Accessed None trying to read property ref”. Blueprint: bad Function: Execute Ubergraph Bad Graph: EventGraph Node: SetActorRotation
PIE: Error: Blueprint Runtime Error: “Accessed None trying to read property ref”. Blueprint: bad Function: Execute Ubergraph Bad Graph: EventGraph Node: SetActorRotation
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Handled ensure: ===
PackagingResults: Error: Ensure condition failed: Controller->GetModel() == DataModel [File:D:/build/++UE5/Sync/Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceBase.cpp] [Line: 1144]
PackagingResults: Error: Stack:
PackagingResults: Error: [Callstack] 0x00007ff81bf7a3db UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81bf8b2eb UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81bf8a3d6 UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a0f9709 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a12acdb UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a0f953c UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a26c8e9 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a261537 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a27a6ae UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a27907a UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a2796e0 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a33ee5f UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a33f0a6 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a3554b0 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a373cde UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a19d216 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a1c001c UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7755a910e UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7755a095c UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7755a0c0a UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7755b573d UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7755b7a3e UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff90dd07034 KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff90eb82651 ntdll.dll!UnknownFunction []
PackagingResults: Error: end: stack for UAT
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Handled ensure: ===
PackagingResults: Error: Ensure condition failed: Controller->GetModel() == DataModel [File:D:/build/++UE5/Sync/Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceBase.cpp] [Line: 1144]
PackagingResults: Error: Stack:
PackagingResults: Error: [Callstack] 0x00007ff81bf7a3db UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81bf8b2eb UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81bf8a3d6 UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a0f9709 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a12acdb UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a0f953c UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a26c8e9 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a261537 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a27a6ae UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a27907a UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff86a2796e0 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a33ee5f UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a33f0a6 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a3554b0 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a373cde UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a19d216 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff81a1c001c UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7755a910e UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7755a095c UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7755a0c0a UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7755b573d UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff7755b7a3e UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff90dd07034 KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff90eb82651 ntdll.dll!UnknownFunction []
PackagingResults: Error: end: stack for UAT

someone please help

Have you download debug symbol yet?

Aside from your blueprint error, Seem like some animation clips cause the problem.
After download the debug symbol, Use VisualStudio break point and watcher to identify the animation clip.

Sorry for my English, I am not a native speaker.
The guy above maybe helped him. And I know it’s been about 1.5 years.
But I was struggling about a month trying to fix my errors. When I googled my error, there were only 2 conversations about it. And this is one of them.

I was having these messages “ensureAlways(controller->GetModel() == DataModel) line 1244”. And the solution was too simple and it was my fault.
I declared UAnimMontage and Created a subobject for my character, I just deleted this line - “CharacterShootMontage = CreateDefaultSubobject(TEXT(“ShootAnimation”));” and everything was fixed. I didn’t know that I must not create a subobject for AM.