An actor component has stopped working in standalone build!

Hello

I was working away on my game and suddenly the interact component on my character has stopped working. All the functionality of it was gone. I used is valid to check it and it was reading true. Tried printing string on its Tick but nothing came. I deleted the component off my character and readded. That made it work again in PIE and editor testing, but still standalone build is completely broke. I’m at a loss.

I migrated my whole project over to a clean project and it still persists.

Need help figuring this out thanks

EDIT: It got worse i restarted my computer now it doesnt work in editor builds either

Is this a Blueprint only project or Cpp/Blueprint? Sounds like a compilation error.

Its blueprint but it does feel like somethings gone very wrong in the compiling

hi, which unreal version is this? and when you mean component won’t work meaning, is it going invalid in standalone build?