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An active camera for a 3d platformer

Hello i am wondering how to make an active camera using blueprints for a 3d platformer.

What exactly are you trying to achieve?

Sorry for late reply, I’m trying to achieve a camera system that is like in scaler or a similar 3d platform game.
It is for a more locked movement game,
not regular third person that you can move the camera all the way around the character
so I’m looking for a camera system that I can make using blueprints, that would be suitable for such type of game.
features for example, moves at certain places in the environment to show the player where to go

hopefully I explained it ok
thanks from Finn