Amsterdam Unreal artist

Hi, I am looking for someone to work on a proof of concept for an installation for our company. It is paid work and has to be very solid, most of it is basic, creating a small environment that can be manipulated via UDP/OSC, optimising models and tweaking as it has to sync with systems running lights and projection.

It would be great if you have the skills to sync with outside gear like sending midi (preferably midi time code, or Midi show control), TCP strings to control projector shutters etc.

Importantly this project requires some interesting game logic and vertex independent morphing. Amsterdam or NL based is a must and a long running company is our preference as we need to supply a long term support contract with this project, no coding and running away.

Please send a link to a website/portfolio so I can check out your work and your company and location if you are interested.



Your job ad says ‘artist’, but a lot of the description sounds like you need an engineer?