First & foremost, I’m not a game designer in anyway and using UE4 is just a hobby, so I’m basically a newbie. Secondly, I’m not trying to recreate Amnesia, but I want to create a character blueprint that holds a lantern light source AND physically opens doors. I already purchased the “Adventure Kit” packs “Physical Door” packs from the marketplace.
However, the first-person blueprints are so different that I don’t know how to integrate the door opening mechanics from the Physical Door pack into the Adventure Kit-Scary Game project or vice versa. Already tried looking at Youtube tutorials and this http://www.undeaddev.com/advanced-dd-doors-and-drawers/, but neither were helpful or complete. I’d appreciate any helpful input.