I’ve been toying around with the idea of starting a Football game project using the UNREAL engine. My background is in C#, VB, SQL, etc… web development, but I’ve worked for EA Sports as a tester and I’ve messed around with some C++, Graphics programs, Unity, and more.
I’d love to hear some advice from experience developers out there to point me in the right direction to begin with the basics and start a game. For starters, I would like to build a field and a player with running animations and moves being my first quest. I’d love to get the momentum and physics of a player running around the field built up to a certain quality before moving on to full 11 on 11 game play.
I also know making a FULL game is a MASSIVE undertaking, but I would at least like to start with the basics as a hobby and chew one bite at a time before getting ahead of myself on a full game. I would love to shoot for a game like NFL 2K5 or APF 2K8 or even BackBreaker, but those are monumental targets.
I just want to get started and see where the path takes me!