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American Assault Rifle

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American Assault Rifle is now available in the Marketplace!

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It’s a modern version of legendary American assault rifle (5,56×45mm). Weapon has a modular structure and consists of separate meshes: body (static & skeletal), long and short handguards (static), stock (static & skeletal), iron sights (static), booster (static), Picatinny rail (static) for parts permutability with our packs. Materials: black, desert, winter, woodland gradient camo, supports scratch intensity, color, camo colors, metallic parameters. Each arms animation take has 3 versions depended on left hand position (handguard, angled grip, folding grip).

https://youtube.com/watch?v=FL52NI0J_zU

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Arms Animations:

  1. Idle
  2. Walk
  3. Sprint start
  4. Sprint loop
  5. Sprint stop left-handed
  6. Sprint stop right-handed
  7. Jump start
  8. Jump loop
  9. Jump stop (landing)
  10. Aim start
  11. Aim loop
  12. Aim stop
  13. Aim fire
  14. Fire
  15. Equip
  16. Holster
  17. Reload
  18. Inspect
  19. Pick
  20. Interact
  21. Send bolt

Rifle Animations:

  1. Aim fire
  2. Fire
  3. Equip
  4. Holster
  5. Reload
  6. Send bolt
  7. Unlocked pose

Stock Animations:

  1. Low cheek pose
  2. Closed buffer pose

Particle Effects**:**

  1. Muzzle flash
  2. Powder gas

Sound Effects**:**

  1. Bolt snap
  2. Charging handle snap
  3. Forward assist click
  4. Magazine insert
  5. Magazine pull
  6. Safety on
  7. Safety off
  8. Shot loud
  9. Shot silenced
  10. Shot loud tail
  11. Shot silenced tail
  12. Case open
  13. Case close

Environment Props**:**

  1. Ammo box
  2. Ammo box container
  3. Ammo box cover
  4. Rifle case
  5. Carton box
  6. Pallet

Technical Details Texture Sizes: Up to 4096x4096

Scaled to Epic skeleton: Yes

Collision: Yes, custom

LODs:

  • Arms (No LODs, 16242 t / 17098 v)
  • Rifle (LOD0: 14139 t / 7351 v, LOD1: 7355 t / 3864 v, LOD2: 2580 t / 1406 v, LOD3: 148 t / 90 v)
  • Stock (LOD0: 3579 t / 1837 v, LOD1: 2175 t / 1111 v, LOD2: 648 t / 347 v, LOD3: 52 t / 36 v)
  • Handguard L (LOD0: 11900 t / 5760 v, LOD1: 8260 t / 3933 v, LOD2: 2182 t / 1110 v, LOD3: 32 t / 22 v)
  • Handguard S (LOD0: 7004 t / 3412 v, LOD1: 4838 t / 2322 v, LOD2: 1234 t / 634 v, LOD3: 32 t / 16 v)
  • Booster (LOD0: 1046 t / 523 v, LOD1: 452 t / 226 v, LOD2: 100 t / 52 v, LOD3: 16 t / 10 v)
  • IronSights Front (LOD0: 1622 t / 824 v, LOD1: 813 t / 414 v, LOD2: 146 t / 80 v, LOD3: 22 t / 14 v)
  • IronSights Rear (LOD0: 2044 t / 1059 v, LOD1: 1077 t / 561 v, LOD2: 139 t / 76 v, LOD3: 24 t / 16 v)
  • Picatinny (LOD0: 764 t / 404 v, LOD1: 520 t / 276 v, LOD2: 160 t / 82 v, LOD3: 10 t / 8 v)
  • Case (LOD0: 10582 t / 14312 v, LOD1: 7244 t / 10426 v, LOD2: 1224 t / 2110 v, LOD3: 40 t / 80 v)
  • AmmoBox (LOD0: 1620 t / 1362 v, LOD1: 912 t / 922 v, LOD2: 244 t / 340 v, LOD3: 54 t / 108 v)
  • Pallet (LOD0: 372 t / 600 v, LOD1: 48 t / 96 v, LOD2: 12 t / 24 v)
  • CartonBox (No LODs, 12 t / 24 v)

Number of Meshes: 5 Skeletal, 23 Static

Number of Materials and Instances: 22 Materials, 67 Material Instances

Number of Textures: 124

Number of Particle Effects: 2

Number of Audio Waves: 13 Stereo, 13 Mono

Number of Audio Cues: 11 Stereo, 11 Mono

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, PS4, Xbox One

Important/Additional Notes: Includes blueprints (Playable demo)

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American Assault Rifle at Marketplace

If You have any questions feel free to contact [EMAIL=“support@rebelthorp.com”]support@rebelthorp.com

Looking elaborate and solid. Conscientious work!

Thank you :slight_smile: