Amensia Style Doors - Problem

Hi, I am new to Unreal Engine and trying slowly to learn the blueprints, but sometimes I encounter problems, like this for example. Simply, I wanted to make an Amnesia/Phasmophobia style doors, so I can open a door using my mouse instead of animation. I strictly follow this tutorial:
Everything works perfectly fine as it intended to be, but I can use only one instance of that blueprint/door at a level, and if I spawn two of them it always refers back to the original and works only on that one. I believe it’s something with the event tick, might be wrong. Thank you for any response :slight_smile: