I’m working on an ambitious soulslike game that takes place in a simulated world that evolves according to player actions. Dark Souls meets Dwarf Fortress… ish.
Here is my latest devlog, any feedback is much appreciated!
Before you tell me that the scope is completely unrealistic ( which it very much might be ), I’ve been a proffesional game developer the past 16 years : I need a project where I can be free of soul crushing deadlines and restrictions and really explore something I am deeply passionate about. This is that project and it will lead me to wherever it will lead me