I use AmbientSoundSimpleSpline for rivers on my map, to play the sound of water flowing.
I’ve just run into an issue whereby any new ones I add don’t make any sound. If I delete other ones on the map, then the new ones work.
When I count them up, it seems that any i add after 16 don’t work.
So does anyone know where this limit of 16 is being enforced. I was under the impression that if they were out of range from the player, then they would not be using any audio channels…