Hi there. Ambient Zones for an Audio Volume don’t seem to work properly for me.
The Exterior LFPTime setting doesn’t have any affect and the Exterior Time setting just waits that long and cuts off the sound. Isn’t it meant to fade?
Hi there. Ambient Zones for an Audio Volume don’t seem to work properly for me.
The Exterior LFPTime setting doesn’t have any affect and the Exterior Time setting just waits that long and cuts off the sound. Isn’t it meant to fade?
bumpety bump
Figured it out: Attenuation Sound Cues will use volume and LFP settings from the Sound Cue’s Override Attenuation or an Audio Volume’s Ambient Zone, but not both at the same time…