Am I the only one still having normal mapping issues in 4.4?

Hi ,

Sadly, I’m not up to date with my UE4 sub(still on 4.2.1) so I won’t be much help. Are your UV split at hard edges? Also can you post a picture of what it looks in UE4 and a UV map screenshot. Can you upload the problem asset(low,high, cage)? for people to test?