Yes I’m experiencing this too. I tried making my own Master > Child sound classes and enabling always play on the Child in a newly created 1st Person Shooter template and when leaving the falloff zone, the sounds re-trigger from the beginning.
Yes I’m experiencing this too. I tried making my own Master > Child sound classes and enabling always play on the Child in a newly created 1st Person Shooter template and when leaving the falloff zone, the sounds re-trigger from the beginning.