Altrui Production - MetaLipSync – Offline Runtime Lip Sync for Any Character (Metahuman, UE4, UE5)

MetaLipSync is a lightweight and powerful Unreal Engine plugin that automatically animates facial expressions or morph targets from audio in real time.

Designed for maximum flexibility, MetaLipSync works with MetaHumans, UE4 characters, UE5 characters, and any custom character that supports morph targets or facial animation.


Simply spawn an audio source and the system will drive lip sync animation instantly with a easy setting.

MetaLipSync runs completely offline and does not require artificial intelligence, cloud services, or external APIs.

Documentation -> https://drive.google.com/file/d/1ozmdqvluAWpDB1vfsDMF1kSO75f9LeDW/view?usp=sharing
Video tutorial for setup -> https://youtu.be/O3-oCNvc97E

Demonstration Trailer -> https://www.youtube.com/watch?v=lwIbkZgiHh0

This plugin is ideal for:

  • Dialogue systems

  • Cinematics and cutscenes

  • NPC conversations

  • Voice gameplay

  • Virtual production

  • Secure or offline environments

Key Features:

  • Fully offline system

  • No AI required

  • No external APIs

  • Works with MetaHuman, UE4, and UE5 characters

  • Universal morph target and facial animation support

  • Runtime and Sequencer compatibility

  • Lightweight and optimized performance

  • Plug-and-play workflow

  • Clean Blueprint implementation

  • Production-ready system


Support:

For technical support or questions, please contact:

altruistudios@gmail.com

MetaLipSync is actively maintained and regularly updated.

*Metahumans, assets, meshes UE4 and UE5, and animbps are not included in the plugin but they were only used for tutorial presentation.