MetaLipSync is a lightweight and powerful Unreal Engine plugin that automatically animates facial expressions or morph targets from audio in real time.
Designed for maximum flexibility, MetaLipSync works with MetaHumans, UE4 characters, UE5 characters, and any custom character that supports morph targets or facial animation.
Simply spawn an audio source and the system will drive lip sync animation instantly with a easy setting.
MetaLipSync runs completely offline and does not require artificial intelligence, cloud services, or external APIs.
Documentation -> https://drive.google.com/file/d/1ozmdqvluAWpDB1vfsDMF1kSO75f9LeDW/view?usp=sharing
Video tutorial for setup -> https://youtu.be/O3-oCNvc97E
Demonstration Trailer -> https://www.youtube.com/watch?v=lwIbkZgiHh0
This plugin is ideal for:
Dialogue systems
Cinematics and cutscenes
NPC conversations
Voice gameplay
Virtual production
Secure or offline environments
Key Features:
Fully offline system
No AI required
No external APIs
Works with MetaHuman, UE4, and UE5 characters
Universal morph target and facial animation support
Runtime and Sequencer compatibility
Lightweight and optimized performance
Plug-and-play workflow
Clean Blueprint implementation
Production-ready system
Support:
For technical support or questions, please contact:
altruistudios@gmail.com
MetaLipSync is actively maintained and regularly updated.
*Metahumans, assets, meshes UE4 and UE5, and animbps are not included in the plugin but they were only used for tutorial presentation.