I just came over to Unreal Engine from Unity, and I want to animate in-engine like Unity’s Animation Rigging system. Unreal’s version seems to be the Control Rig system, but when I looked at the documentation and samples I felt that using this system will be a huge hassle for me. Are there any (free) alternatives to this system that will allow you to easily generate rigs? If not, then how on earth do I create control rigs? I am looking for an method that won’t take a lot of work to do so.