π₯ VIDEO TRAILER | π¨ ARTSTATION POST
Meet Kim β a AAA-quality male character built from the ground up for Unreal Engine 5. Designed with real-time performance, full procedural customization, and game-ready modularity, Kim is the first of his kind in the collection β a proof of concept to bring male characters into the spotlight.
π§ Community Note: If Kim reaches his sales goal and receives positive feedback, Iβll start producing more male characters. Your support directly impacts the future of male character content β let me know what youβd like to see!
π§ Whatβs Included:
150+ Facial & Body Morph Targets β Includes ARKit, tongue twists, phonemes, and NVIDIA Audio2Face support.
Fully Rigged Control System β Custom Control Rig with face and body setup tailored for ARKit integration.
Playable Character Blueprint β IK foot placement system built-in and ready to go.
Procedural Animation Support β Hair, clothing, and gear animations handled via Post Process Animation Blueprint.
Multiple Texture Variations β Easily adjust his appearance with alternate textures.
Customizable Shader System β Flexible materials across hair, skin, clothing, and accessories.
UE5-Standard Rig β Fully rigged with IK and extra bones for simulated elements.
3 Environment Levels β Beauty Render Scene, Animation Showcase, and Feature Overview Level.
Bonus Weapon Asset β Stylized weapon included using the same master material system.
Clean Project Structure β Organized folders and Unreal Engine naming conventions.
and more.
Kim is built with creators in mind β whether you're working in virtual production, gameplay prototyping, or cinematic storytelling, heβs ready to drop into your workflow with maximum compatibility and minimal setup.
π οΈ Technical Notes:
Supports Nanite and Lumen (UE5.0+)
Uses UDIMs β Make sure Virtual Texture Support is enabled
All poses in promotional images are for presentation only and not included
https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine
https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine
π Plugins Required:
LiveLinkControlRig
LiveLink
LiveLinkCamera
AppleARKit
AppleARKitFaceSupport
HairStrands
RigLogic
HairModelingToolset
AlembicHairImporter
Additional Bones Included of all my characters can be found HERE
π© Get in Touch
Got a question? Need help integrating her into your project? Feel free to reach out:
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