π₯ VIDEO TRAILER |π¨ ARTSTATION POST | βοΈ GROOM MAKING OF
Meet Raven β a AAA-quality character built for Unreal Engine 5, designed with advanced customization, real-time performance, and game-ready features in mind. Whether you're a developer, cinematic artist, or virtual production team, Raven delivers the flexibility and control needed for modern character workflows.
With thousands of visual variations, responsive physics simulations, and a fully featured overview level, Raven is much more than a model β sheβs a complete character solution.
π§ Whatβs Included:
200+ Facial & Body Morph Targets β Includes ARKit support, tongue twists, and phoneme-ready shapes.
Fully Rigged Control System β Custom body and facial Control Rig adapted for ARKit morphs.
IK Foot Placement β Integrated directly into the playable character blueprint.
Procedural Animation System β Built-in Post Process Animation Blueprint handles hair, clothing, and accessory physics dynamically.
Versatile Texture Variations β Easily switch between looks with multiple texture sets.
Highly Customizable Shaders β Deep material control across hair, clothing, skin, and gear.
Rigged to Unreal Engine Standards β Includes full IK, plus extra bones for simulating cloth, hair, accessories, and more.
Windwalker Echo-Compatible Setup β Works just like Epicβs Echo character. Comes with an alternative third-person BP version (no IK).
Two Level Presets β Includes a polished Beauty Render Scene and an in-depth Overview Level showcasing all features.
Bonus Weapon Asset β Includes a free stylized weapon sharing the same master material system for seamless integration.
Clean Project Structure β Proper folder hierarchy, naming conventions, and full Unreal Engine compatibility.
and more.
This character is designed to be easy to drop into existing projects, while still offering full control for advanced users. Every shader, blueprint, and rig has been built with both flexibility and performance in mind.
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π οΈ Technical Notes:
Supports Nanite and Lumen (UE5.0+)
Uses UDIMs β Make sure Virtual Texture Support is enabled
All poses in promotional images are for presentation only and not included
https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine
https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine
π Plugins Required:
LiveLinkControlRig
LiveLink
LiveLinkCamera
AppleARKit
AppleARKitFaceSupport
HairStrands
RigLogic
HairModelingToolset
AlembicHairImporter
Additional Bones Included of all my characters can be found HERE
π© Get in Touch
Got a question? Need help integrating her into your project? Feel free to reach out:
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