🎥 VIDEO TRAILER |🎨ARTSTATION POST
Meet Evelynn V4 – a AAA-quality cyberpunk character built for Unreal Engine 5, designed for real-time performance, modularity, and deep customization. She’s fully optimized for game development, cinematics, and virtual production, with everything you need to plug-and-play into any UE5 pipeline.
From advanced morph targets and procedural animation to a fully rigged control setup and customizable shaders, Evelynn V4 is ready to bring your project to life.
🔧 What’s Included:
80+ Facial & Body Morph Targets – Includes ARKit support, tongue twists, and phoneme-ready shapes.
Custom Control Rig – Fully adapted body and facial rig compatible with ARKit morphs.
IK Foot Placement – Integrated directly into the playable character blueprint.
Procedural Animation System – Real-time simulations for hair, coat, and other parts via Post Process AnimBP.
Flexible Texture Variants – Swap looks easily with multiple texture options.
Modular Shader System – Deep customization on clothing, skin, and hair, with individual master materials for each group.
Rigged to UE Standards – Standard UE skeleton with additional IK bones and extra joints for all simulated parts.
Windwalker Echo-Compatible Setup – Works like Epic’s Echo character, with a secondary third-person BP (no IK) included.
Two Showcase Levels – Includes a Beauty Render Scene and a complete Overview Level with feature breakdowns.
Bonus Katana Weapon – A fully remastered stylized katana sharing the same master material system as the outfit.
Clean Project Structure – All folders organized by function and Unreal Engine best practices.
and more.
Every update since version 1.0 has improved Evelynn’s performance, flexibility, and polish. From reworked physics assets to cleaner hierarchies and optimized textures, this is a constantly evolving production-ready asset designed to save you time.
🛠️ Technical Notes:
Supports Nanite and Lumen (UE5.0+)
Uses UDIMs – Make sure Virtual Texture Support is enabled
All poses in promotional images are for presentation only and not included
https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine
https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine
📁 Plugins Required:
LiveLinkControlRig
LiveLink
LiveLinkCamera
AppleARKit
AppleARKitFaceSupport
HairStrands
RigLogic
HairModelingToolset
AlembicHairImporter
Additional Bones Included of all my characters can be found HERE
📩 Get in Touch
Got a question? Need help integrating her into your project? Feel free to reach out:
📍 ArtStation | Facebook | Twitter