WinPack is a powerful Unreal Engine 4.27 Editor plugin that automates Windows Store app packaging, signing, and submission.
With built-in Microsoft Developer Account authentication, certificate management, and SignTool integration, you can create, sign, and validate .appx or .msix packages directly from the Unreal Editor—no manual command-line work required.
WinPack simplifies your entire publishing workflow so you can focus on development, not deployment.
🚀 Key Features
One-Click App Packaging — Create Windows Store-ready app packages directly from the UE4 Editor.
Microsoft Store Integration — Associate your project with an existing or new app listing using your Microsoft Developer Account.
Automatic Code Signing — Uses your .pfx certificate and SignTool to sign packages securely.
OAuth Authentication — Built-in secure login to Microsoft services for easy access.
Package Validation — Detect and fix submission issues before uploading.
Auto-Upload Support — Upload your signed app packages to the Microsoft Store Partner Center.
Configurable Project Settings — Customize certificate paths, API tokens, and output directories directly in Project Settings.
Modern UI Panel — Includes progress bars, live logs, and status feedback for each step.
⚙️ Technical Details
Engine Version: Unreal Engine 4.27 ,5.5
Module Type: Editor Plugin
Platforms: Windows 10/11
Dependencies: Windows SDK 10+, Microsoft Partner Center API, SignTool
🧰 Use Cases
Developers preparing UE4 games for Microsoft Store submission
Studios that need automated packaging and signing tools
Build engineers looking for consistent, validated Windows packages