[ALPHA] Kaboom Arena - We make things go BOOM!

Update: 10th May 2015

The game is currently still in Alpha and we have just released v0.7.0.3, see this post for more information.

This release includes the following features:

  • DONE - Victory Condition - Gold
  • DONE - Dash Ability
  • DONE - Power Up - Bag’o’Bombs
  • DONE - Power Up - Incendiary Bomb
  • DONE - Power Up - Smoke Screen
  • DONE - Power Up - Bouncy Bomb
  • DONE - Power Up - Cluster Bomb
  • DONE - GUI Tweaks and Updates
  • DONE - HUD Tweaks and Updates

I had to remove some of the other features as I ran out of time and didn’t want to delay the release.

Please note that there is a minor issue with this release. Using the HOST function in the game doesn’t allow the Power-up Potions to spawn. Please execute the dedicated server executable (Server.exe) in the main Kaboom Arena and then join to to the IP Address using the JOIN function in the game.

I am working on a fix for this.

The game currently has a 50 gold victory condition built in, once that victory condition is achieved, all players will be notified and the game server will restart the map to begin another round.

I have a dedicated server running if you want to play, drop me a message and I will send you the IP.

Please provide feedback through the usual channels.