Almost Hex Planet Procedural Generation

Not really sure, but at the moment I find it very interesting and I have some really nice ideas. At this moment I am experimenting with adding some ‘real time’ temperature and humidity changes. This way you can see temperatures change and ice melt in the duration of a year.

My main issue is that I don’t want to create a realistic simulation - but I want things to be based on reality.

For this reason I find hard to balance things (like winds) by keeping them realistic but still feel like a game.