I’d like to still initiate the jump when the character is falling but I can’t figure out how. Can anyone help? thanks
You mean like a double jump? There is a wiki entry on it if so.
No. I’ve already set up a double jump. I’d just like to initiate the jumps when falling. Say the character walks off a cliff, as he falls I’d like to press ‘spacebar’ to jump. Right now it only works if the character is touching the ground.
Use Launch instead of Jump
So for whatever reason the people who wrote the character class made it so that your jump would increment when you were falling. I commented out the code for my own project, but the image should tell you everything you need to know to fix the issue.
FYI - I have the engine built from source, so I don’t know if changes will take place if you don’t have it built from source.