I noticed a similar report here:
https://forums.unrealengine.com/t/cannot-ads-with-some-guns-in-creative/2703725
(Closed as “working as intended”).
To make the request clearer:
In all Epic official modes (Reload, Blitz, etc.), every weapon can ADS mid-air - including old guns from previous chapters.
In UEFN those same older guns still cannot.
If mid-air ADS was limited to only newly added Chapter 7 guns even in Epic’s modes, it would match UEFN.
But since Epic enables it for all guns (old and new) in all their modes, the restriction in UEFN creates a clear inconsistency.
A simple on/off toggle in Island Settings would fully resolve this.
@Flak Could you please take a look at this? Would be much appreciated!