Alley render using megascans assets.

Hello everyone! Here is a shot from a personal project that i worked on a while ago.
My goal was to mainly use quixel megascans assets and see how far i could get.

Everything in this level was created inside unreal without using any external 3D packages.

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Hey there @Mem_i,

Welcome to the Unreal Engine Community! We’re thrilled to have you :slight_smile:

Can definitely tell this isn’t a first-time project. The lighting and details are all such an expression of skill and experience. How long have you been working with Unreal?

Also, a huge thank you for sharing your art and letting us experience your work. The tiny “extra” bits in this image really brought the scene to life. The graffiti and staining on the brick were wonderful additions to this project.

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Hi @PresumptivePanda,

Thank you so much for being such a welcoming community, which is very inspirational for all the artists.

I have been using Unreal for roughly a year now, but i had experience with 3D two years prior to that.

Thank you for the kind words :pray:t2:, I’m also looking forward to seeing all the amazing projects that this community has to offer.

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Well done, looks nice.

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