hi,
i try to use substances in ue4 and i got a question:
when i drop my substance on an static mesh, i want to change the uv - tiling of the substance in ue4 (like i can do it with ue-materials).
and here is my question:
where can i change this uv - tiling with the substance in ue4
(i looked around in the “substance graph instance” and in the “material”/… but i cant find such an “Material Expression Texture Coordinate”/uv-tiling - option) ?
thanks a lot for an answer
and an nice weekend for everyone!
greetz
loopon