I have a cube and im trying to make it transparent when being placed. It works fine, but the material only supports black/0000. Ive ensured its set to translucent, nanite is off, and Used with Editor Compositing is off just like in the previous forum posts. Nothing is working. Then I noticed that every translucent object that im working with suddenly lost its color too.
Here is the graph:
Now, it works perfectly in the preview, but its definitely wrong in the world:
Ive created a material instanced, set it to kinda translucent and green, and it still doesnt work. Idk what settings i couldve messed with that has done this. I did mess with graphic settings a while back for vr support. Could that have done it?