All textures import with Virtual Texture Streaming?

I have virtual texturing enabled for my RVT landscape.

Now when I import any texture into the engine it automatically imports with virtual texture streaming enabled, with the little ‘VT’ in the icon.

But I don’t need or want ALL of my textures to import as virtual textures. Why is this happening by default and how can I fix it?

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Because of this setting, if you add a texture size equal to or bigger than this value, it will become a virtual texture.
you can find it in “Project Settings” then “Auto VirtualTexturing Size”. so use a bigger number to solve your problem for example 16k

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Thank you.

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