Hi, today i started UEFN to continue creating my map and suddenly all the textures of the landscape and 3d models from my maps are black, i tried to reimport them but they instantly convert into black.
I really need some help,
Thanks
Hi Barto, Welcome to the Forums.
Are you using your own material on the landscape? (as opposed to the default FN ones)
For your models - open the materials assigned to them to see if everything is ok. (Material looks normal in preview? Texture references still valid?)
Send screenshots if you’re still having troubles.
Thanks for your response, im using the default FN material for my landscapes and the materials from the models are black and the textures are not into these materials.
Even if i delete the models and import them again they are just black.
It happens with all my maps so i think its a problem with the editor maybe due the recent update or something.
@Bart1 Thanks for the Images,
In the context of that car, I’d start by opening up that ‘Body’ material to see what’s in it.
Try putting that oldcar_texture_0 inside of the material and feeding it into ‘base color’
If you don’t see any changes: open up the old car skeletal mesh (the one with the pink underline) and make sure the ‘Body’ material is assigned.