All my meshes are patchy, I've restarted my computer, done everything but can't fix them

Greetings @DoinqSta

Welcome to the Unreal Engine community Forum. Have you checked your UV channels for the meshes that have the issue? I’d also check the textures for any errors. I hope that helps!

I think I’ve seen that issue with virtual shadow maps. Go to Edit > Project Settings > Rendering > Shadows, and change “Shadow Map Method” to “Shadow Maps” to use regular shadow maps instead. I don’t use Virtual Shadow Maps, so I’m not sure if there’s some setting that can fix this issue if you want to continue using VSMs, but hopefully this can point you in the right direction.