Gello i’m having trouble because 90% of the meshes i import in my game are blue like this… no matter where they are, except we can see below that its supposed to be grey ! the only way i can turn this grey is to modify exposure etc…
Maybe you have applied a material to them within the scene?
otherwise, maybe you set your skylight color to something other then the color it should be, or your post process is overriding what you see.
Best way to debug is the multi view from the view (it should say lit) drop down.