I have done quite a few animations for my model inside maya and would like to know if there is a way to put them into one fbx but still keeping a way to tell which part is which. AKA… I want to port the whole thing at once, but i want it to be in sections of the animations, ex: frames 1-30 shoot anim; 30-60 reload; etc
This is not any better than having multiple FBX files but if you really wanted to you can keep importing the same FBX and just specifying which time segments to import corresponding to those animations.
Though i reckon this approach will be harder to manage.
thank you it helped alot