Hello everyone. I can’t explain why all my montages get interrupted by movement inputs, not jump, not crouch, only walk/run. Everything worked perfectly so far. I must have changed something but I can’t remember what. It happens for both “Play Montage” and “Play anim montage”. In “Play Montage” I print stringed “On Interrupt” and it actually interrupts it when I press WSAD, but I need play montage to call notifies. Is there a way to solve this?
That was driving me insane, I had (don’t know how) a Stop Anim Montage blank right after the input action move in my character BP.
Thank you so much for your time Auran.