All enemies die when i kill one of them.

As title says. I kill one enemy and quite often, but not always, enemies that are most definitely NOT in the line of fire die as well.

this link point to gif* showing problem more clearly.

  • gif is 22mb big, sorry about that, had to improvise.

This is the part of blueprint responsible for registering damage. I cannot think for reason this would happen but it does. Can someone please point me to rigth direction? Thanks!

EDIT: forgot to post screenshot :confused:

Perhaps it is best for you to use - Event Any Damage/ Apply Damage


for weapon that you’re using


Hope that helps

it is not exactly what i was looking for, but it inspired me to get what i need, so mission accomplished, thanks!!