FEEL FREE TO WISHLIST ON STEAM
I’m happy to finally share more information about a game I’ve been hard at work developing over the last several months as an excerpt from my main title, The Vision – Nightwalk Simulator.
I’m still working out the finishing touches/adjustments. I am just very excited to share.
This is a first-person psychological horror experience built in Unreal Engine 5.5. Despite being the one who made it… this game still manages to make the hairs stand on the back of my head.
You’ve got a Pistol, a flashlight, and two hands—but only one at a time. That means making a choice: see what’s coming or be ready to shoot.
You’re trapped in a warped version of rural Georgia, where the night never ends and the dead don’t stay down. Zombies don’t stumble—they sprint. Full speed. No hesitation. They won’t stop until you stop them, and if you miss your shot, you won’t get a second chance. Aliens stalk the glow of streetlights, getting stronger the closer they get. The deeper you go, the more they spread. And the ships? They hunt from above, scanning the roads for anything still breathing. If your flashlight is on, they will see you. If they see you, you run.