VST Audio is a native Unreal Engine 5 plugin that turns Unreal Engine into a VST3 host, allowing you to load and run professional audio plugins in real time using C++, Blueprints, and MetaSounds.
Use industry-standard effects and instruments directly inside your project.
Plugin Landing Page: VST Audio
Plugin Documentation: VST Audio Documentation
Plugin Licensing Options: VST Audio Licensing
Key Features
VST3 Plugin Hosting
Load and run standard VST3 plugins at runtimeFull Engine Integration
Works with C++, Blueprints, MetaSounds, Editor, and packaged buildsReal-Time Audio Processing
Apply professional effects (EQ, reverb, compression, etc.)Parameter Control
Drive plugin parameters from gameplay or Blueprint logicMetaSound Support
Route audio through VST plugins inside MetaSound graphsRuntime Plugin Loading
Dynamically load and configure processing chains
Use CasesDynamic game audio and adaptive music
Real-time effects and voice processing
Virtual instruments and interactive music systems
Virtual production and simulation audio
Building DAW-like tools inside Unreal
Desclaimer:
The following plugins need to be enabled for VstAudio to function as advertised:
Metasound
MIDIDevice