Algosyntax - Double Vision : Disorientation System

Double Vision is a modular Blueprint system designed to simulate visual distortion and disorientation effects in Unreal Engine.

It allows you to apply effects such as:

  • Double vision

  • Screen distortion

  • Blur and offset

  • Camera instability

across both 3D gameplay and UMG widgets, ensuring consistent feedback between world and UI.

Key Features

  • Unified Effect System

    • Works on both camera (world) and UI widgets

  • Core Visual Effects

    • Double vision

    • Distortion / offset

    • Blur

  • Gameplay Integration

    • Designed for:

      • Hit reactions

      • Explosions

      • Status effects

      • Dizziness

      • Drunk Effect

      • etc

  • Blueprint-Only

    • No C++ required

    • Easy drop-in integration

  • Modular Control

    • Combine and layer effects

    • Adjustable intensity and duration

Documentation : Double Vision Docs