The Bard is part of a medieval fantasy-themed pack. She comes with customization options - advanced but simple shaders with which you can easily change colors and more. Bone-physics for hair, modularity & ARKit blendshapes
Key features
Lowpoly & Game Ready
Fully Rigged
Completely modular
Hair have bone-based simulation
Easy Color change
ARKit Face Blendshapes
Lingerie included
Polycount (there is no LOD system)
Fully clothed
Faces 61857| Tris 123845 | Verts 97615 |
In lingerie
Faces 56017| Tris 111584| Verts 83642|
Nude
Faces 54649| Tris 108855| Verts 82061|
Textures sets 4k png: body, head, eyes, lashes, teeth, hair, eyebrows, cloth, lingerie, lute
Materials: body, head, eyeR, eyeL, tear, teeth, lashes, brows, hairBang, hairMain, hairBraids, lingerie, lute, cloth
ID Maps for change color via material instances for: skin, make-up, eyes, hair, eyebrows, lingerie.
Ready 3 skin color variations for cloth.
Rigged
Characters rigged both UE5 skeleton with additional bones list
Blendshapes
52 ARKit Face Blendshapes + elf ears shape. Can be used for live stream facial animations Live Link Face, Facial Mocap, VRchat, etc
Modularity
The model is completely modular, you can remove or add different parts of the character, including to optimize or avoid intersection of the body with clothing.
Modular parts: belt, blouse, bodyCut, bodyFull, boots, corset, hair, head, lingerie, lute, pants, short, skirt
Full body is included. Body texture is censored. The uncensored texture can be requested via e-mail
Animations
The project includes 7 demo animations
Physics
Project includes configured blueprint with standard UE rigid body bone-based physics for hair
Tested on:
Advanced Locomotion System
Live Link Face Unreal Engine
Note that:
Retargeting is required, as the base pose and anatomy differs from the default manny
Render scene and environment is not provided
✉ If you have any questions or encountered any issues during usage, please feel free to reach out to me via my e-mail
Thank You!♥