Alex Vikodin - MeshFuse – Mesh Blend & Seam Blending

Hard seams give it away. A rock dropped into sand, a cliff meeting the ground, a log lying on the floor: the sharp line where two meshes intersect instantly reads as "placed". MeshFuse removes it.


MeshFuse is a screen-space mesh blending plugin. Select the actors that touch, right-click > MeshFuse > pick a size, and the seams between them dissolve into a soft, slightly irregular transition, like real material settling against each other.


Features

- One-click workflow: right-click any actor > MeshFuse > Tiny / Small / Medium / Large / Huge. Fully undoable.

- Works on Static Meshes, Landscapes, foliage / instanced meshes, Blueprints and Nanite meshes.

- No engine patching, no master-material changes. Your existing materials stay untouched.

- Smart sizes: where two blend sizes meet, the smaller one is used on both sides, so big ground blends never smear over small props.

- Constant world-space width: the blend looks the same from far away and up close.

- Real contact detection: objects floating in front of others don't blend, even at grazing angles.

- Natural edge: bright contact core, organic irregular width and a fine dissolve, with controls for each.

- MeshFuse Blend component for Blueprints and actors spawned at runtime (IDs assigned automatically).

- Automatic blend-ID assignment so neighbours never conflict, plus a one-click "Reassign IDs".

- Debug views: sizes + blend zone, blend IDs, blend weight.

- Detects missing Project Settings and fixes them with one click.

- Full documentation included (in the plugin and online).


How it works

Tagged actors write a blend ID and size into Custom Depth/Stencil. A single post-process pass finds the seams between different tagged actors, checks that the surfaces really touch, and blends their colours across the seam.

Important Information

MeshFuse is a mesh blending plugin, not an environment or asset pack.

The environments, landscapes, rocks, vegetation, props, 3D models, and demonstration levels shown in screenshots, videos, and promotional materials are used for showcase purposes only.

These showcase assets and demo levels are NOT included with the plugin.

The product includes the MeshFuse plugin and its associated functionality and documentation