Hi People,

Here are a couple of questions regarding Alembics in Unreal 4, when using the camera sequencer;

  1. How do you trigger the Alembic in the Sequence Shot?
    I have the cache working in the scene when I hit play, but when I bring it into a shot I can’t find a way of triggering the cache to run. It just stays static.

  2. Can I bring an alembic through with it’s textures?
    Currently, each abc file I bring through just comes as a greyscale mesh.

Any help with these will be gratefully received!

Best Regards,