alembic Unable to import mesh due to a face consisting of 5 vertices。 I always need octagonal faces or vertices to make some Houdini VFX, so I can’t use quadrangulate to triangulate the geometry. I just hope Unreal can support it like other DCC software.
This has been passed along to the team Janson
any updates yet, I dont want VATs or any fancy stuff for some Houdini RBDs. I just want something quick for previs.
Hey updates on this? My teammate told me that all the faces are either 3 or quad verts but UE is still throwing up the ngons error.